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27/04/2015

Vintage- Sketchbook

These are images of my vintage sketchbook.
Art

Biblography




Disney (X4)

Fashion


Invention (X2)

Mind-Map

Movies

Music




Presidents & cover page (28th,29th,&30th)

Science

Events Timeline

Title Page

Toys

Transport

Vintage - Evaluation

Vintage Evaluation


When the project was introduce to us, we were told we could pick any one of these eras; 1920’s, 30’s, 40’s, 50’s or 60’s. As for me; I chose the 1920’s. I picked this one because it was the start of the Jazz era. I think that the 1920’s were full of amazing things which is why I decided that this was my era I was going to look at for this vintage project. 

For my research I looked at a number of aspects from the 1920’s. These include; Inventions, fashion, transport, art, music, literature, science, toys, movies, Disney, a 1920-29 events timeline & 3 of the presidents from 1920’s. The 3 I presidents I looked at were; 28th, 29th & 30th.

Within my era the two main cultural influences are Jazz and art deco. As most people will Jazz became very well known in the 1920’s. There were many different jazz artists which were big in the 20’s but for time management reasons I chose 4 to research in detail for my sketchbook. These are as the following: Fats Waller, Florence Mills, Paul Whiteman & Sara Martin. Fats Waller was and still is a very well-known jazz pianist and singer. Florence Mills, during her active years was a cabaret singer, dancer and comedian; known for her sparkling stage occurrence. Then I studied Paul Whiteman. He was a band leader, a composer, an orchestral director and also a jazz violinist. The last musician I looked at was a woman called, Sara Martin. She was a blues singer. In her time one of the most current of the characteristic blues singers. The other cultural influence of the 1920’s was art deco. This is a style of embellishment that was particularly popular in the 1930s and uses unpretentious shapes and lines and strong colours.  I like art deco very much because it has given the world some amazing and unique things around the world such as; the Chrysler Building. This is the most famous piece of art deco in the world in my opinion.

 Maxfield Parrish, C. Coles Phillips and also William Van Alen were the artist/designers whom which I have selected to study. Parrish was a painter & illustrator who lived through the 1920’s. Some of his work includes; The Knave of Hearts: The King Samples the Tarts, Daybreak & Golden Hour. The Knave of Hearts was finished in 1924 with oil paints as was Daybreak which was completed in 1922. Phillips was an artist and illustrator who died 13th June 1927. Phillips' works appeared in the 1921 and 1922 publications of the U. S. Naval Academy yearbook, Lucky Bag. The other artist I research was called William Van Alen; was an American architect. He was best known for being the designer of the Chrysler Building in New York City and Former Childs Restaurant in Washington, DC. The art movement that I have studied for this project was surrealism. This is a cultural movement that arose in the early 1920s, and is best recognized for its visual artworks and literatures. An example of surrealism would be Max Ernst, The Elephant Celebes (created in 1921) Tate, in London. Other examples include; a cover of the first issue of La Révolution surréaliste, December 1924 & André Masson, automatic drawing, complete in 1924, placed in the Museum of Modern Art, New York. 

In my sketchbook I have used different media on each page; these are mostly for my backgrounds. The media’s I have used are as follows; tissue paper, parcel paper, newspaper, black painted paper, rainbow painted paper, newspaper print, clear plastic, bubble wrap, duct tape, parcel tape, cut out black paper, yellow painted paper & plain paper. 

On each page I used lots of different materials for effectiveness. For example; on my fashion page it has a newspaper background and the images are a mixture of photographs from the internet showing 1920’s hair styles, & drawn picture on tracing paper which have been painted and outlined. Also on my movies page, I used parcel tape for my background and then for the images I again got them from the internet and stuck them one with glue. The information that’s stuck on with parcel tape was also printed from the internet but for these I coffee stained them to give them a vintage look. Then for the information in the brown envelopes, I wrote my information from the internet on to fabric with a felt pen. For the annotations on each page I chose many ways to display them to the reader. For example on my inventions pages; I wrote on masking tape, I wrote on old paper and made a slot for it to keep it safe. I also took an image from the internet for my bubble gum invention and cut around the shape, and then I cut out some paper, painted it pink and stuck it on the page above the image so that I could flip out to reveal the image. I also used envelopes to place my information in to. Other ways I displayed my annotations were in booklets I handmade and then used sharpies to write on them & correspondingly on mini envelopes. 

For my time management I think that I have managed it well but also could have been better. All in all I should have only has 6 weeks on this project but I believe that I have had about 8. This was due to the fact of me having time off as I had my son when the class began this one so I started late. 

Overall I am both satisfied and not with the outcome of my sketchbook. Yes because I got to do everything in my sketchbook that I wished to get in it, but in equally not as I could be been more consistent with my presentation.         

25/03/2015

Animal Project - Evaluation



                           Animal Project
Personality Sheet                                                                        
Artist Research Sheet
 


3 Animals


My chosen Animal


Final Design


3D Model - left side view


3D Model - front view


3D Model - right side view
During the animal project I have found that I have a good skill of collage myself. So looking at Peter Clark for my artist sheet turned out to be quite easy. I enjoy using this type of media in this way as it can be very precise or very abstract. I especially like Peter Clark for his work, but to be more specific; this work with dogs and dresses, which is why I have looked at them on my artist sheet. I believe that my Peter Clark artist research sheet and profile went very well as I was able to try and recreate his work in the same media and also try other media’s, such as colour pencils and also water colour paints. I found that these types of media worked well but not as well as collage as he had used on them. This was because it was very hard to capture every little detail with not using the exact same materials that Peter Clark has used for his work. The three animals that I have chosen were; an owl, a caterpillar and a chameleon. The reason I chose an owl was because they are nocturnal birds, which means they are only awake during the night and then sleep all day. I am like this most of the time; I never want to get out of bed if it day time but at night I’m always wide awake until all hours. The reason that I have chosen a caterpillar was because they are very slow, lazy, always eating and then take ages to come out of there cocoon. This is very accurate for a description of me to be quite honest. The last animal I chose was a chameleon. This was because they can change their colour in seconds just like I can change moods. For this reason I chose this to be my animal of choice. Also another reason I chose it was because they like to blend in with the background and I am exactly the same. Their eyes are always on the move so they can see predators coming; this also is something that I share with a chameleon. For my final piece I chose to make a 3D model of a chameleon. I decided to do this because I thought that a 3D model would better reflect its feature than a 2D piece would; and I was right. The way I have constructed the model, shows off its topographies very effectively indeed. For this model I used the “cut out and slot together” method of construction to make it 3D. I planned out each type of part on my final design sheet and I also noted all the measurements that the will be in order to be correct and proportional. E.g. there will be two different sized body pieces and there measure up to be (#1) 10cm long and 5cm high; & (#2) will be 13cm long and 8cm high. For these pieces to fit on the model I have to make slots in the main body shape to slide them into. Also on the tail there will be a spilt pin in it so that it is able to move up and down. To be able to attach the tail without it looking too silly, I’m making two of them. Then I will stick them together leaving 2cm’s at the wide end not glued so that it can slip it on the main body. After that I will then, and only then; will the split pin be stick in it for the movement. This idea was carried out and proved to be very successful. I have found that the method that I have used, has shown to be effective and it works to a high standard. I have defiantly improved my model making skills from when I was doing Level 2 in school. This is because I have planned out every step I was going to take before I actually did any model making. This is a good thing to do as then if you make a mistake you know where you have made it and not have to re-do the whole thing again. During this project I think that I have managed my time very well compared to other projects I have done recently; this is because I was able to had the projected in on time, with everything that was required and finished to what I think was a good standard. I do think that with the time we were given that I produced good work within that time fame. So to put that another way, I think that time fame (of 6 weeks max) we were given, compared to the amount of work set was more than enough time to complete all the work to at least a satisfactory standard. My overall thoughts about this project are that I really like it because it made me look more closely as myself and my personality. This was a good thing because now I can use this in maybe other future projects too. I found that I really love to make 3D models and also collage too.  

05/03/2015

The Civic

Matisse

MATISSE

Drawing with Scissors. Late Works 1950-1954

An exhibition of work by the French painter, sculptor and designer Henri Matisse (1869-1954).

The French painter, sculptor and designer Henri Matisse (1869-1954) was one of the 20th century’s most influential artists. His vibrant works are celebrated for their extraordinary richness and luminosity of colour and his spectacular paper cut-outs were his final triumph.

Matisse: Drawing with Scissors, a Hayward Touring exhibition from the Southbank Centre, features 35 posthumous prints of the famous cut-outs that he produced in the last four years of his life, when confined to his bed.

It includes many of his iconic images, such as The Snail and the Blue Nudes. A Hayward Touring exhibition from Southbank Centre, London.

Educational Resources:
For further information on educational activities available during your visit to Gallery@ please email enquiries@barnsleycivic.co.uk


Responsible Fishing UK

Stone Balancing, natural sculpture and land art.
Responsible Fishing UK is an arts collective established by artist James Brunt and photographer Timm Cleasby. Working together on a series of projects to create dramatic installations and images.
Timm Cleasby is a photographer based in Sheffield, South Yorkshire, his work covers many aspects of photography including artistic, social and commercial. Timm’s interest in photography started in 1991 with several art based projects with a friend.  He is always looking for the perfect composition and angles to create drama and narrative within his images.
James Brunt is an artist and stone balancer based in South Yorkshire, he works both conceptually and visually with the common ground always being the artworks response to a solid reality, a time, a place, a journey, or a routine. He was introduced to the art of stone balancing after seeing stones balanced on the beach in Lyme Regis, Dorset.  The dramatic point of balance is both poetically fragile to look at and yet deceptively solid due to the nature of the raw material.

The stone balancing images aim to combine the charm of some of the UK’s best known landscapes with incredible, seemingly impossible natural sculpture.  Often taking on a human quality, a lonely figure staring out to sea, a lookout watching over the land or maybe just a stack of rocks that defy what we think we know about nature and science, the images are created from the raw materials found around the locations. The drama and allure of the images along with the spectacular balances draw the viewer in to the humanity of the structures against the beauty of our home.

Time Based Media Job Roles

Music video director - A music video director is the head of music video production. The director conceives of videos' artistic and dramatic aspects while instructing the musical act, technical crew,actors, models, and dancers. They may or may not be in collaboration with the musical act.

Editor - An editor is a publication's editorial leader, having final responsibility for all operations and policies.The editor-in-chief heads all the departments of the organization and is held accountable for delegating tasks to staff members and managing them. The term is often used at newspapers, magazines, yearbooks, and television news programs. Some publications have no overall chief editor, such as The New York Times, which has an executive editor over the news pages, and an editorial page editor over opinion pages. 

Lighting Technician - Electrical Lighting Technicians (ELT) or simply Lighting Tech., are involved with rigging stage and location sets and controlling artificial, electric lights for art and entertainment venues (theater or live music venues) or in video, television, or film production. In a theater production, lighting technicians work under the lighting designer and master electrician. In video, television, and film productions, lighting technicians work under the direction of the Gaffer or Chief Lighting Technician whom takes their direction from the cinematographer. In live music, lighting technicians work under the Lighting Director. All heads of department report to the production manager. 

Camera Technician - A camera operator, also called a cameraman or a camerawoman, is a professional operator of a film or video camera. In film making, the leading camera operator is usually called a cinematographer, while a camera operator in a video production may be known as a television camera operator, video camera operator, or video-grapher, depending on the context and technology involved, usually operating a professional video camera.  

Audio Engineer - An audio engineer is concerned with the recording, manipulation, mixing and reproduction of sound. Many audio engineers creatively use technologies to produce sound for film, radio, television, music, electronic products and computer games.[1] Alternatively, the term audio engineer can refer to a scientist or engineer who develops new audio technologies working within the field of acoustical engineering.

Sound Editor - A sound editor is a creative professional responsible for selecting and assembling sound recordings in preparation for the final sound mixing or mastering of a television program, motion picture, video game, or any production involving recorded or synthetic sound. Sound editing developed out of the need to fix the incomplete, undramatic, or technically inferior sound recordings of early talkies, and over the decades has become a respected film-making craft, with sound editors implementing the aesthetic goals of motion picture sound design and supporting the narrative of the film's story.

Zoe-trope History


Zoetrope history

Zoetrope History

Zoetrope is an an animated vintage toy that was originally developed in 1830s. The Zoetrope has recently been a major feature in the film, “The Woman In Black” starring Daniel Radcliffe.
This is a modern replica of a traditional Zoetrope. A zoetrope is a device that produces the illusion of motion from a rapid succession of static pictures.
The zoetrope consists of a cylinder with slits cut vertically in the sides. On the inner surface of the cylinder is a band with images from a set of sequenced pictures. As the cylinder spins, the user looks through the slits at the pictures across. The scanning of the slits keeps the pictures from simply blurring together, and the user sees a rapid succession of images, producing the illusion of motion.
http://youtu.be/YKbOnN_l630

http://zoetrope.org/zoetrope-history

Jonathan Borofsky - Profile

  Image result for jonathan borofsky
Jonathan Borofsky


Born: December 24, 1942 (age 72), Boston, Massachusetts, United States
Books: Subject(s)
Education: Yale University, Carnegie Mellon University, Yale School of Art 

Jonathan Borofsky is an American sculptor and printmaker who lives and works in Ogunquit, Maine. 
Jonathan Borofsky's most famous works, at least among the general public, are his Hammering Man sculptures. "Hammering Men" have been installed in various cities around the world. The largest Hammering Man is in Seoul, Korea and the second largest is inFrankfurt, Germany. Other Hammering Men are in Basel, Switzerland, Dallas, Denver, Los Angeles, Minneapolis, New York, Seattle,Washington, D.C. and Lillestrøm, Norway.
Commissioned by developer Harlan Lee, Borofsky’s 30-foot-tall sculpture Ballerina Clown was erected above the entrance to a drug store in a mixed use, residential and commercial building in Venice, California in 1989. It was motorized so that its right leg would perpetually kick until tenant complaints were lodged about mechanical noise.[5] In 1990, the Newport Harbor Art Museum commissioned Ruby, a 5-foot-tall plastic sculpture containing an internal lighting system and swaying, diamond-shaped light deflectors.[6]
In 1999, three of his Molecule Man sculptures, standing 100 feet tall, were set directly into the Spree River in Berlin as a commission for German insurance company Allianz.[7]
In 2004, the City of Baltimore, through its public arts program, commissioned Jonathan Borofsky to create a sculpture as the centerpiece of a re-designed plaza in front of Penn Station. The work is a 51-foot (15.5 m)-tall aluminum statue titled "Male/Female." For information on the controversy generated by Borofsky's Male/Female sculpture, see "Pennsylvania Station (Baltimore)"Pennsylvania Station (Baltimore).
In May 2006, Borofsky's "Walking to the Sky"[8] was permanently installed on the campus of Carnegie Mellon University near the intersection of Forbes Avenue and Morewood Avenue in Pittsburgh. The piece was temporarily installed at Rockefeller Center during the fall of 2004 and in 2005 at the Nasher Sculpture Center in Dallas, Texas.

  Human Structures (San Francisco), 36 feet tall, galvanized and painted steel. Permanent installation, 555 Mission Street, San Francisco, 2008
   Walking Man, 9.1 meters tall, stainless steel. Permanent installation, Kreissparkasse building, Verden, Germany, 2005


http://www.borofsky.com/